It was enjoyable for the first few days. The game revolves around you going to different planets and doing missions there. The problem is that these missions are extremely repetative; go here, kill grunts, shoot at big "boss" at the end and get a piece or two of armor. Random events usually involve you and whoever is sharing the map shooting some boss for 10 minutes till it dies. Bungie branded this as being a social game but there isn't any voice communication that I have found. The backstory seemed pretty solid, but that was not really expanded upon. Storytelling was garbage, this is coming from someone who loves a meaningful backstory and character driven plot. Most of the time neither I or any of my friends knew why we were where we were or the importance of what we were doing. Peter Dinklage seemed pretty amazed though (he had an alright performance btw). Overall, the story was kind of in the background, which made me drop any interest in the game significantly (I can only shoot the same enemy in the same area for a while before it gets old without any support from the plot). Atleast when Mass Effect and Halo made me kill hundreds of enemies for hours on end, they rewarded me with a sense that I accomplished something important and that actually matters, not a chest piece that's worse than the one I'm wearing. Controls were good though. Shooting certainly felt good and the other actions you can perform were satisfying to pull off. Graphically, this was awesome. Considering the Xbox 360 is at the end of the line, Bungie squeezed as much power as they could and the results were very impressive. Online matchmaking though. I know this game is meant to primarily be PlayerVsEnvironment, but Bungie could have atleast tried to make the PlayerVsPlayer aspect not seem like a chore to even load into. Basically inbetween matches you're kinda just looking at your spaceship in orbit while the game sets up a match. This takes forever and when you have the requiered amount of people you gotta watch all those spaceships fly into the planet/map. Side note, the amount of cutscenes requiered to load somewhere, be it PvP or PvE, is ridiculous, around 2 minutes to go anywhere and scripted cutscenes that "drive" the plot are unskipable. The PvP is lacking in game modes, but since the focus is PvE I guess this can be looked over. Everyone's character stats are also edited to make matches balanced, but this doesn't fix the fact that the game still matches noobs with higher level players because since the players have similar stats matchmaking often ignores the amount of time each player has played, creating lopsided matches. Experience>Gear in FPSs, Bungie. After making pure gold with Halo's matchmaking system, you woulda thought they would have kept some of the people responsible for that with them, instead it looks like they left them all at Microsoft/343i. Charscter customisation was alright, most players from the same class stand out agsinst each other, but you have to be level 20 to get cool looking stuff unless you want to rely on mediocre item drops. You can also dance at any time, which I thought was cool and each race has a different dance, kinda redeemed the game a bit. Overall the game had strong points, but all the stuff that should have been there (like a narrative) quite simply wasn't. I didnt't come in expecting a masterpiece, and I'm glad I didn't because the only time I see myself playing this in the future is when I have nothing to do online and need to fill a few hours, and maybe not even then because Battlefield 4 and Skyrim are pretty amazing. Maybe wait for a price drop because this game wasn't worth all the marketing and hype behind it. Maybe Destiny 2 will live up to the hype it will surely get. The game also needs an Xbox Live Gold account and an internal hard drive. It also needs ~15 minutes install and update before you do anything.
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